Everyone here on Steam can support us in the development process!” “We already work with the community to fix bugs and implement ideas and features requested. How are you planning on involving the Community in your development process? The final release price may be higher than the early access price.” “The Early Access is launched at a discount to show our appreciation to our early supporters, who wish to help us make the game great. Will the game be priced differently during and after Early Access? A day and night cycle affects the outside environment so player will need to adapt accordingly.” The outside environment is treacherous so players will need to return to base at certain times in order to regenerate their survival stats before setting out to explore again. Players also need to find a solution to the power issue, they can gather resources required for building and fight and defend the base from mutant attacks outside the base. They can interact with a few devices, a control panel for power management, design their own simple structures and vehicles and also manufacture those and other items. In the current state of the game players awake from a long sleep to find their base severely lacking power. “The game is fully playable and already has plenty of content. What is the current state of the Early Access version? And, of course, we plan to continue this way in the Early Access.” We are ongoing adding more content, polishing and improving features according to the response we receive from our alpha-testing community. “The differences between Early Access and the complete version – again, will depend on the quality-feedback we receive from our early players. How is the full version planned to differ from the Early Access version? “It really depends on the feedback we get in this early phase. Since we have finished the core gameplay, a variety of possibilities now open up, of which we are very curious about what people think and how they support our updates and plans.”Īpproximately how long will this game be in Early Access? With more people having access to our game in this early state, we believe, we can make it the game many more players and their friends want. Player’s feedback is very important to us and we take it very seriously. We are constantly testing and improving the game, we ask friends to test it and give us tfeedback to enhance the game and as of now, it's a good time to reach out to some people, who haven't played our game and to get to know what is their opinion about Thousands of Years Later. This means, unfortunately, if you don't have certain packs, items will not show up for you, but you can always re-dress sims and replace things.“We believe, that with the community's feedback, we can make a better game. Komorebi, pets outside of Brindleton Bay. Integrated-pack save: There are eco neighborhoods outside of Evergreen Harbor, Lifestyles outside of Mt. There are new and interesting lot types: Botanical gardens, an ice rink/diner, movie theater, bridal salon, bowling alley, just to name a few. All townies have: Careers, skills, lifestyles, relationships outside the household, grade adjustments based on story, character values for kiddos There are mega-rich sims, there are poor sims, there are middle class sims. Generational households: Grandparents in one world, three different adult children with families in other households, etc. If the description says they have a rivalry, they will actually have an enemy. If the description says they're divorced, they will actually have an ex. Townies have backstories which are reflected in gameplay. Edit: Thank you all so much for the awards and kind comments □
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